種族介紹

Apocalypse Leader: Unknown 

The overwhelming evil of the Apocalypse is spreading across the Land, cleansing it of all they deem unworthy. With devastating spells and relics they slaughter thousands of innocents as they go. 

Sub factions : 

Dark Riders 
Minions of Apocalypse
 
Atlantean Empire Leader: Emperor Nujarek. 

As Atlantean cities have fallen to the powerful Solonavi, Nujarek struggles to reclaim Atlantis. With lightning weapons, hulking war Golems and powerful Mages he fights to reform Atlantis through conquest and bloodshed! 

Sub Factions : 

Imperial Legion 
Golemkore 
Delphana
 
Black Powder Revolutionaries Leader: Unknown. 

After centuries of Atlantean rule, these desperate freedom fighters struggle to liberate the people of the Land. 

Sub Factions : 

Bloody Thorns 
Northlanders
Forgemasters
 
Dark Crusaders Leader: The Dark Prophet. 

Hordes of undead, immortal Vampires and deadly Necromancers sweep through the Land, slaughtering all before them 

Sub Factions : 
Deathspeakers 
Order of Vladd
Blood Cultists
 
Draconum Leader: Unknown. 

Mysterious and mystical, the solitary Draconum are Dragon people - wandering monks who seek to learn and grow. Their motives are their own! 

SubFactions:

Dragon Mystics
 
Elemental Freeholds Leader: Circle of Nine. 

Small, hidden bands of warriors and priests, centaurs, elves and trolls, fighting a guerilla war. 

Sub Factions : 

Wylden Host 
Storm Druids
 
Elven Lords Leader: The High Elven Council. 

Self appointed peace-keepers who will use all of their massive magical might, enchanted weapons and fightin prowess to stamp out chaos in the Land 

Sub Factions : 

Temple Masters 
Free Armies
Order of Sorcery
 
Mage Spawn 

SubFaction: 

Order of the Ninth Circle
 
Orc Khans Leader: `In Dispute`. 

Clever tacticians as well as ferocious fighters, the Orcs are cunning, deadly foes. 

Sub Factions : 

Shadow Khans 
Broken Tusk
Chaos Shamans
 
Shyft
 
Solonavi Leader: Unknown. 

Ancient and mysterious, the Solonavi offer their formidable power to any who can meet their price. Not for them gold - they seek loyalty, oaths and favours for their trouble. 

SubFaction: 

Oracles Of Rokos

派系能力


Blood Cultists SIPHON ENERGY (optional) Once at the beginning of your command phase, if a friendly figure is in base contact with this warrior, deal 1 pushing damage to that figure; remove an action token from this warrior.
 
Bloody Thorns SNIPER This warrior can change its facing at any time during your turn without being given an action. When this warrior makes a ranged combat attack, decrease the defense value of each target figure by 2 for that attack.
 
Broken Tusk Reckless When this warrior succeeds at a close combat attack you can deal 1 pushing damage to it to increase its damage value by 1. If this does not eliminate the warrior or cause it to gain Demoralized you can continue to deal pushing damage to this warrior to increase its damage value any number of times for that attack.
 
Chaos Shamans MAGESTONE TRANCE (optional) Give this warrior a second action this turn. After it resolves roll two six sided dice. If the result is less than its umodified attack value (do not use this warrior`s attack bonus) roll again. Deal 1 pushing damage to this warrior for each result less than its unmodified attack value.






Dark Riders DARK UNITY (optional) At the beginning of your command phase deal 1 pushing damage to this unit`s rider to heal its mount of 1 damage. This ability can be used only once on each of your command phases.
 
Darkmarch AUGMENT (optional) If this warrior has zero or one action token, any friendly figure sharing a faction symbol with the warrior uses this warrior’s unmodified attack value (not including attack bonuses, if any) instead of its own when making attacks. The friendly figure is dealt l pushing damage after the attack resolves.
 
Deathspeakers REVENANT (optional) At the beginning of your command phase, if this warrior does not have Demoralized, give this warrior a special action. Reanimate any eliminated figure (except a multiple-dial or titan figure), turn its combat dial to the starting marker, and place it on the battlefield within l0 inches of this warrior at ground level. The reanimated figure is friendly to your army while it remains on the battlefield. At the beginning of your end phase, remove it from the game.
 
Delphana FOCUS This warrior gets +1 to its counterspell rolls
 
Dragon Mystics ANCIENT MASTERY This warrior can use any spell with an affinity page count regardless of faction requirements. This warrior uses the affinity page count for all spells in spellbooks it wields
 
Forgemasters SPELLBREACH (optional) This warrior ignores other warriors` Magic Immunity and magic immunity defece type
 
Free Armies FORCED MARCH Each Free Armies figure in a movement formation with this warrior can use this warrior’s speed value instead of its own.
 
Golemkore FIELD REPAIR Give this warrior a close combat action, with a single friendly figure with the {COG} damage type as the target. Ignore all modifiers to the close combat attack. If the attack succeeds, and the target is not on its starting marker, heal the target of l damage. Ignore all repair markers on the target’s combat dial for purposes of healing.
 
Imperial Legion RALLY If this warrior has Demoralized at the beginning of your command phase, heal this warrior of 2 damage. If this warrior is a captor at the beginning of your command phase, it can eliminate its captive without being given a close combat action.
 
Minions of the Apocalypse BEDLAM No figure within 10` of this warrior may use gang up.

When given a close or ranged combat action this warrior may use the unmodified attack value of any Minions of Apocalypse figure instead of its own attack value.
 
Northlanders RECONNAISSANCE If at least one-half the build total of your army is composed of Northlander figures, you can reveal two terrain cards instead of one terrain card during battlefield preparation. Once all players have revealed their cards, select one of your terrain cards to use and remove the other terrain card from play.
 
Oracles of Rokos MIND TAP (optional) At the beginning of your command phase this warrior gains a single special ability of a single target figure within its range value until the beginning of your end phase.
 
Order of Sorcery LEY HARMONY Spells in spellbooks this warrior wields that have a browse cost of 3 have a browse cost of 2 instead.
 
Order of the Ninth Circle PACT In addition to its own faction symbol (if any) this warrior gains the faction symbol of all friendly figures.
 
Order of Vladd VAMPIRISM When this warrior succeeds at a close combat attack against a target figure and deals at least l damage, it is healed of l damage.
 
Shadow Khans LURK Decrease any damage (except pushing damage) dealt to this warrior by l. When this warrior is in concealing terrain, increase its defense value by l.
 
Storm Druids NATURE`S FURY When this warrior is given a close or ranged combat action roll one six sided die. If the result is less than or equal to its unmodified damage value, add its attack bonus (if any) to the attack.
 
Temple Masters GALLANT DEFENSE Each friendly Temple Masters figure in base contact with this warrior can use this warrior’s unmodified defense value instead of its own.
 
Wylden Host NATURE`S ALLY This warrior`s line of fire is not affected by hindering or concealing terrain. Targets of this warrior`s ranged combat attacks treat hindering or concealing terrain as clear terrain for those attacks. When this warrior is in hindering terrain it gets +1 to its defence value.




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